

- #SCOTT PILGRIM VS THE WORLD AWARDS MOVIE#
- #SCOTT PILGRIM VS THE WORLD AWARDS LICENSE#
- #SCOTT PILGRIM VS THE WORLD AWARDS PS3#
the World-a different sort of comic book film that nevertheless helped establish more than one future Marvel star. The World: The Game might finally make its way back into the gaming world.Before superhero movies completely dominated the box office, there was 2010’s Scott Pilgrim vs. O'Malley recently revealed Ubisoft reached out to him after he tweeted about the game's return. That's led to speculation that it could be making a comeback or might even receive its first physical release. After missing out on an entire console generation, it looks like Scott Pilgrim vs.
#SCOTT PILGRIM VS THE WORLD AWARDS PS3#
The World: The Game in 2020 is to have bought it a decade ago and still have a working PS3 or Xbox 360. The game's absence is certainly a curiosity, but one that has only made its legend grow.įortunately, fans reminiscing about the game may soon have something to celebrate. However, the only way to play Scott Pilgrim vs. Access to older games is a crucial feature on every console, from Nintendo Switch Online to Sony's PlayStation Now streaming service. We live in an era some of gaming's biggest successes are remakes, and backwards compatibility has become a selling point.
#SCOTT PILGRIM VS THE WORLD AWARDS LICENSE#
No official announcement was made as to why it was pulled, but speculation is that the game's license expired. With the delisting came the end of online co-op, less than two years after it had been added. The World: The Game was delisted from online marketplaces in 2014. The game cannot currently be purchased, as Scott Pilgrim vs. The game's quality and success is only one part of its enduring appeal, though the other is a lack of accessibility. The game generally received positive reviews, winning for Best Adapted Video Game at the Spike Video Games Awards and being named the 25th best Xbox Live Game of 2010 by IGN Its retro aesthetic and rock-solid gameplay made it accessible for non-fans of the comics and film, too.

#SCOTT PILGRIM VS THE WORLD AWARDS MOVIE#
It hit at the perfect time for fans of the comics, as the last volume was released the month before the movie and game adaptations. The World Actor Who Appeared in Other Comic Book Movies & ShowsĮvery facet of the game feels like a love letter to Scott Pilgrim, transcending the mercenary quality of many licensed games. The soundtrack was popular enough to reach #3 on Billboard's Heatseekers chart in 2010. It was produced by chiptune based pop-rock band Anamanaguchi. Like the film, the game's music added to its charm with a soundtrack that perfectly matched the retro aesthetic.

Despite this, online co-op wasn't a launch feature, but the game was great for couch co-op from the jump. Team up attacks could also be executed via simultaneous taunts. Co-op allowed players to heal and revive their teammates, which comes in handy during the game's more challenging sections. Boss character NegaScott can also be unlocked by beating the game with the four launch characters. It launched with four playable characters (Scott, Ramona, and Scott's bandmates Kim Pine and Stephen Stills), later adding Knives Chau and Wallace Wells via DLC. The game also featured bonus "subspace" areas, taken from the comic's lore. Each character has their own move-set, which can be upgraded with experience points. RPG elements like XP and shops where coins can be spent on items make the game reminiscent of the NES classic River City Ransom. The game didn't just look like an old beat 'em up, though it also played like one. Related: Scott Pilgrim Pre-Vis Video Shows Edgar Wright's Role in One of the Movie's Funniest Jokes The result is a game that looks like the long lost arcade version of a Scott Pilgrim beat 'em up that could have been released in the 1990s. The character designs are complimented by fluid animation created by artist Paul Robertson. The game's sprite-based graphics faithfully recreated O'Malley's character designs, both in the playable characters and bosses, Ramona Flowers' League of Evil Exes. He consulted with publisher Ubisoft on the story, drew sketches that were used for the game's cutscenes, and created each character's special moves. Wright did still consult on the game along with O'Malley, who was heavily involved in the game's production. The World: The Game appealed to more fans than the film, though, as it was more of an adaptation of the source material than Edgar Wright's film.
